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Gerbil Physics Mission Statement

Only a few games can claim to have a mission statement.  Here goes ours:
"Remember how much fun it was to kick down a sandcastle when you were younger? Maybe you still enjoy doing that? Well, Gerbil Physics is that feeling made digital. In fact it's better because you get to use awesome destructive tools and it's all magically captured inside your mobile device!"

The Gerbils Soar Onto Android

They soar through the air with the greatest of ease!  Top-notch demolition mayhem now available on Android and Kindle, optimised for phones and tablets in gorgeous HD.  Gerbil Physics is truly the pet of champions, go get it!

 

Who are the people behind Pencel Games?

About Us

We formed our team in 2007 as a group of like-minded individuals inspired by Microsoft's remarkable XNA initiative that brought console development to pretty much everyone, for free.

We each have a long history of game playing, from the ZX81 days to today.  Over the years we've managed to release games with contributions from talented team members in England, Scotland, Norway, France and the US.  We develop games we love playing for whatever platforms will have us.  Our core Gerbil Physics series team are:
  • Developer - "Beringela", design and coding.
  • Artist & Level Design - Jon Goosens of Tzardz.com.
  • Developer - Christoffer Andersson, coding, UI.